Four steps, one rule: it fills or everybody gets their money back.
A project sets one target, one clock, and a floor and ceiling per wallet. Fixed from that moment — nobody can change it after, including them.
Put in anything between the floor and the ceiling. There is no withdrawal once you commit, so only put in what you mean.
Fill the target and it launches the second it fills. Miss the clock and every backer takes their money back in full.
From launch a slice unlocks every day. Claim whenever — unclaimed keeps stacking. No cliff to dump.
Into locked liquidity, not into the project's pocket. The raise buys out the whole token allocation in one go and the pool is permanently locked. The project never receives spendable cash from you — their upside is the ongoing creator fee on trading.
Everybody is refunded in full. Not partially, not after a vote. Anyone can trigger the refund, so it does not depend on us being awake.
Because a raise you can leave is not a raise. If money could walk out at 95% full, nothing would ever fill. The trade is certainty about the outcome instead of certainty about your exit.
On some cooks, earlier money earns a bigger share of the same tokens. Nothing is minted for it — the bonus to early backers is exactly the discount to late ones, so the split still adds to 100%.
Because everything arriving at once is a cliff, and cliffs get dumped. A daily release paces the supply reaching the market. The rate is set per cook and shown before you commit.
Standing. They decide allocation priority and run the leaderboard. Points are not a token and are not redeemable — if that changes it will be said plainly, not buried.
Anyone landing on your link is tied to you permanently, first touch wins. You earn 10% of what they earn and 3% of what their own invites earn. Their points are not reduced.
A pre-funded rule that backs vetted cooks for you once they are already part-filled. It fires late by design, so it earns fewer points than committing yourself.
10 cooks are raising right now. You can read every one of them before you connect anything.